Brawl proof of concept · Unity build
Ashbound
Pick a pair from the party of four (the knight, the red elder, Aishi and the young healer), walk The Pass Crescent, and fight the corrupted mountain animals when the camera swings side-on.
Keyboard
- W / Up
- Walk the path; climb from a ledge
- A D / arrows
- Move
- S / Down
- Fast fall; drop through a platform
- Space
- Jump; again in the air for an air jump
- J
- Attack
- K (hold)
- Smash
- O
- Special; with W held, the support Special (a Buff for allies nearby)
- L / Shift
- Shield; with left or right, roll
- I
- Tag-in your Reserve; hold by a Downed ally to revive it
- P
- Choose your pair (in it, W S change the colour)
- Q E / right-drag
- Turn the camera while exploring
- Mouse wheel / R
- Zoom the camera / recentre it
- F5 F6 F7
- Next test stage / the Boss fight / pick any battle
- F8
- Concept art gallery (in it, Q E page, wheel zoom, R reset)
Gamepad
- Left stick up
- Walk; past 3/4 runs
- Stick / d-pad
- Move
- A
- Attack
- B (hold)
- Smash
- Y
- Special; with the stick up, the support Special
- X
- Jump
- RB / triggers
- Shield
- LB
- Tag-in your Reserve; hold by a Downed ally to revive it
- Select / View
- Choose your pair (in it, stick up / down changes the colour)
- Right stick
- Turn the camera while exploring
- Right-stick click
- Zoom the camera (normal, far, near)
- Start / Menu
- Concept art gallery (in it, LB RB page, right stick look)
Touch
- Stick up
- Walk; past 3/4 runs
- Stick
- Move; down to fast fall or drop through
- Jump
- Jump; again in the air for an air jump
- Attack
- Attack
- Heavy (hold)
- Smash
- Special
- Special; with the stick up, the support Special
- Shield
- Shield; with the stick left or right, roll
- Tag
- Tag-in your Reserve; hold by a Downed ally to revive it
- Party
- Choose your pair (in it, stick up / down changes the colour)
Play online
One of you hosts and plays player 1; the other joins with the room code and plays player 2. The host walks, picks both pairs and their colours, starts the test battles (F5 to F7) and retries; both fight. You can set this up while the game loads.
or
Player 2: press a button on a second device to join. After a lost Brawl, press Attack to try again. F1 opens the tuning knobs and F3 the stats; the browser may keep some F keys for itself.
On a phone or tablet, play it sideways: the stick goes wherever your left thumb lands, and the buttons sit on the right.